
BACKROOMS · Señal perdida
Find three fuses in the yellow halls and escape before the creature catches you.
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Isith_game made this on Mable.
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About BACKROOMS · Señal perdida
Find three fuses in the yellow halls and escape before the creature catches you.
How to play
- Move through the yellow halls.
- Follow the compass to the fuses.
- Collect all three fuses.
- Run when you hear the cables.
- Reach the green exit to escape.
Controls
- Touch
- Use the left joystick to move, drag the right side to look, and tap to sprint.
- Keyboard
- Use WASD or Arrows to move, Shift to sprint, and drag the mouse to look.
- Mouse
- Drag to look around.
More about this game
You are trapped in the yellow halls of Level 0. Your goal is to find three fuses and reach the green exit. A compass on the screen points to the nearest fuse or the exit. After 13 seconds, a creature made of cables starts hunting you. If you hear the cables, you must run. Sprinting drains your energy bar, which slowly recharges when you walk. The run ends if you escape or if the creature catches you.
Tips
- Follow the compass at the bottom of the screen. It shows the direction and distance to your next goal.
- Save your energy for when you really need it. The creature only starts hunting you after 13 seconds.
- You run faster when you have all three fuses, but the creature also speeds up.
FAQ
- How do I know where to go?
- Look at the compass text at the bottom of the screen. It shows an arrow pointing to the nearest fuse or the exit, along with the distance in meters.
- How does the energy bar work?
- The energy bar at the bottom right drains when you sprint. It recharges slowly when you walk or stand still. You cannot sprint if it is empty.
- When does the creature attack?
- The creature spawns and starts hunting you after 13 seconds. The game will warn you when it is close by saying 'SE OYEN CABLES. ¡CORRE!'.





