
Aether Door: Elemental Depths
Play Aether Door: Elemental Depths by @zxc, a free action & adventure game made on Mable. Play instantly in your browser.
Action & Adventure
51 plays
zxc made this on Mable.
Make your gameLike
2
Share
About Aether Door: Elemental Depths
Battle waves of enemies and choose your path through mysterious doors in this elemental action roguelike.
How to play
- Move around the room to avoid enemy attacks.
- Hold the burst button to charge a wide elemental spell.
- Use heavy strikes when enemies get too close.
- Collect gold dropped by defeated foes.
- Choose one of three mystery doors to advance to the next floor.
Controls
- Touch
- Use the left joystick to move, hold BURST to charge magic, and tap STRIKE for melee.
- Keyboard
- Use WASD or Arrow Keys to move, hold Space for magic, and press J or E for melee.
- Mouse
- Click and drag the left joystick to move, click BURST to charge magic, and click STRIKE for melee.
More about this game
Aether Door: Elemental Depths is an action roguelike where you descend through increasingly difficult floors. Your goal is to survive enemy waves, collect gold, and defeat powerful bosses every 10 floors. The core loop involves clearing a room, picking one of three mystery doors, and upgrading your stats with relics or shop purchases. The run ends when your health reaches zero.
Tips
- Fully charging your burst increases its radius and damage significantly.
- Heavy strikes knock enemies back, giving you space to charge your next spell.
- Save your gold for the secret shop to buy permanent stat upgrades.
FAQ
- How do I heal?
- You can heal by finding the Living Bloom relic in treasure rooms, which increases your max life and restores 28 health, or by picking up health orbs.
- What do the different elements do?
- Your spells cycle through Fire, Frost, and Storm. Frost spells slow enemies down, while fully charged Storm spells can chain damage to multiple targets if you have the Storm Echo relic.
- How do I know what's behind a door?
- You don't! The three doors are identical mysteries. They could lead to a monster room, a treasure room, an elite enemy, or a shop.






