
Clover & Bloom
Play Clover & Bloom by @Luckyleaf, a free puzzle & strategy game made on Mable. Play instantly in your browser.
Luckyleaf made this on Mable.
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About Clover & Bloom
Plant clovers or blooms on a garden grid to form a winning line before your computer opponent does.
How to play
- Choose your piece, either clover or bloom, and select a grid size or endless mode.
- Tap an empty garden tile to plant your piece on the board.
- Watch out for the computer opponent's turn as it tries to block your lines.
- Connect the required number of pieces in a row horizontally, vertically, or diagonally to win.
Controls
- Touch
- Tap an empty tile to plant your piece.
- Keyboard
- Press keys 1-9 to place pieces on a 3x3 grid.
- Mouse
- Click an empty tile to plant your piece.
More about this game
Form a line of your chosen plant on the garden grid to win. You take turns with the computer placing pieces on empty tiles, choosing from grid sizes between 2x2 and 6x6. In endless mode, the grid size increases and the opponent becomes more skilled as you win rounds. A round ends when either you or the computer connects the required number of pieces in a row, or the board fills up resulting in a draw.
Tips
- On a 3x3 grid, taking the center tile early gives you the most opportunities to form a line of 3 before the computer.
- Always watch the computer's moves. If it places two pieces in a row, block the third spot immediately to prevent it from winning.
- In endless mode, the opponent's skill increases with each round up to 0.9. Try to create forks where you have two ways to win.
FAQ
- How do I win on a 4x4 grid?
- On a 4x4 grid, you must connect 4 pieces in a row horizontally, vertically, or diagonally. You can also win by forming a 2x2 square of your pieces.
- What happens if the garden is completely full?
- If every tile on the board is planted and neither player has formed a winning line, the round ends in a draw and you can replay.
- How does endless mode work?
- Endless mode starts on a 3x3 grid and expands to 4x4 at round 3, then 5x5 at round 7, while the computer opponent gets progressively smarter.






