
MonsterCaster
Summon monsters to defend five lanes and upgrade them to survive the invasion.
477 plays
FroztDCreator made this on Mable.
Make your gameAbout MonsterCaster
Summon monsters and cast spells to defend five lanes against waves of invaders.
How to play
- Select a scroll from your deck at the bottom.
- Tap a glowing tile on the battlefield to summon a monster or cast a spell.
- Tap dropped mana crystals to collect them and fund more summons.
- Tap an active monster to upgrade its health or damage.
- Activate your chosen special ability when it's ready to turn the tide.
Controls
- Touch
- Tap a scroll to select it, then tap a lane tile to summon or cast.
- Keyboard
- Not supported.
- Mouse
- Click a scroll to select it, then click a lane tile to summon or cast.
More about this game
In MonsterCaster, you must defend five lanes from incoming waves of abominations. Choose three scrolls to bring into battle, then spend mana crystals to summon monsters or cast spells on the grid. Defeated enemies drop crystals you must collect to fund your defense. Between waves, you can upgrade your monsters' health and damage, or retrieve them for a partial refund. Every five waves, you choose a new scroll or passive upgrade to strengthen your grimoire. If an enemy breaches your defenses, you lose a protection charge; lose them all, and the castle falls.
Tips
- Purple crystals grant 1 mana, while cyan crystals grant 2. They disappear after 12 seconds, so collect them quickly.
- Upgrading a monster's health costs 2 crystals plus its current health level, increasing its max HP by 25.
- You can retrieve a unit to get half of the crystals spent on it back, rounded down.
FAQ
- How do I get more mana crystals?
- Defeated enemies drop mana crystals. Tap them to collect them. Your maximum capacity increases by 3 every 2 waves.
- What happens if an enemy gets past my monsters?
- If an enemy reaches the bottom of the screen, you lose one protection charge. You start with 2 charges. If you run out, the game ends.
- How do spells level up?
- Spells gain experience based on the number of enemies they hit. When a spell levels up, its damage increases by 20%.






